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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,786online PAX66,925playing OCC3,511with players WIPED 3H190
MODModded traffic
Callsign

RST15970

Rusted Pixel Playground | US Monthly | Main

Offline 104.37.184.203:28080 checked 27d ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,970top 69%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 15/100
  2. 02MOD
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    Players 6/50
  3. 03MOD
    Callsign WLL015NA · groups of 8+ · weekly · 27 on average [NA] Willjum's Solo Only | Thursday Wipes
    Players 2/100
  4. 04MOD
    Callsign DGN027NA · groups of 8+ · weekly · 15 on average Rust Degens - US Vanilla | Fridays
    Players 4/150
  5. 05MOD
    Callsign WLL015NA · groups of 8+ · monthly · 14 on average [NA] Willjum's Casual Solo/Duo Monthly
    Players 3/175
  6. 06MOD
    Callsign HMP018NA · groups of 8+ · monthly · 7 on average Hempville 420 No Kos Low Decay / Limited PvP
    Players 1/90
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Rusted Pixel Playground | US Monthly | Main?

Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include Rusted Pixel Playground | US Monthly | Main. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rusted Pixel Playground | US Monthly | Main?

The game's server browser reads these tags from Rusted Pixel Playground | US Monthly | Main: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163207 (Build): The game build is 163207; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

On what schedule does Rusted Pixel Playground | US Monthly | Main wipe?

The record holds too few of Rusted Pixel Playground | US Monthly | Main's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 53 days 11 hours.

Location and Status

Is Rusted Pixel Playground | US Monthly | Main up, and how does its uptime hold?

Tracking shows Rusted Pixel Playground | US Monthly | Main offline as of now, last seen 27 days 12 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Rusted Pixel Playground | US Monthly | Main running?

Rust network protocol 2633 and build 163207 is the build on Rusted Pixel Playground | US Monthly | Main; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What location is Rusted Pixel Playground | US Monthly | Main hosted in?

No region tag from Rusted Pixel Playground | US Monthly | Main, but the name points to North America. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 104.37.184.203:28080.

Population

Is Rusted Pixel Playground | US Monthly | Main busy?

Last seen 27 days 12 hours ago; Rusted Pixel Playground | US Monthly | Main is offline at present.

What rank does Rusted Pixel Playground | US Monthly | Main carry among Rust servers?

Top 69% of all ranked servers, and #15,970 on seven-day player hours: Rusted Pixel Playground | US Monthly | Main.

Settings

Which settings and rules are confirmed on Rusted Pixel Playground | US Monthly | Main?

The name of Rusted Pixel Playground | US Monthly | Main carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for Rusted Pixel Playground | US Monthly | Main?

A procedural map of size 6,000 runs on Rusted Pixel Playground | US Monthly | Main, generated by the game from seed 1. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join Rusted Pixel Playground | US Monthly | Main?

To connect: start Rust, press F1, enter client.connect 104.37.184.203:28080 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163207
Build The game build is 163207.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.