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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,800online PAX73,970playing OCC3,706with players WIPED 3H107
COMCommunity traffic
Callsign

SKN15373

SKYNET

Offline 104.37.143.245:28015 checked 7d ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,373top 69%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 548/675
  2. 02COM
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    Players 357/525
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 297 on average Rusty Moose |EU Main|
    Players 44/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 296 on average Rustoria.co - EU Main
    Players 37/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 272 on average Rustafied.com - EU Friday
    Players 118/200
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 253 on average Rustoria.co - EU East Medium
    Players 128/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does SKYNET appear in Rust Tracker lists and filters?

These Rust Tracker lists carry SKYNET: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that SKYNET is listed under?

Listed for the server browser to read, SKYNET publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does SKYNET wipe?

The record holds too few of SKYNET's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 25 days since this world was made.

Server Details

What is the uptime on SKYNET, and is it online?

Tracking shows SKYNET offline as of now, last seen 7 days 1 hours ago. 12% uptime over the last 7 full days, with 20 of 168 hours up. The first sighting by Rust Tracker was 3 October 2026.

Which Rust version is confirmed on SKYNET?

Rust network protocol 2634 and build 166652 on Linux is what SKYNET runs. The same protocol is required to join, and Steam updates it for you.

Which location is SKYNET in?

Region: none published by SKYNET. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 104.37.143.245:28015.

Player Count

Is SKYNET busy?

Last seen 7 days 1 hours ago; SKYNET is offline at present. Across the past seven days, 0 players on average.

How does SKYNET compare in the rankings?

Seven-day player hours put SKYNET at #15,373, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on SKYNET?

Nothing in SKYNET's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.

Which map is confirmed for SKYNET?

A procedural map runs on SKYNET, generated by the game.

How to Join

How do you get onto SKYNET?

To connect: start Rust, press F1, enter client.connect 104.37.143.245:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.