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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,838online PAX77,057playing OCC3,823with players WIPED 3H151
COMCommunity traffic
Callsign

LCL15551

LOCAL LAB [no EAC]

Offline 104.28.244.232:28015 checked 34d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,551top 71%
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 508 on average Rusty Moose |EU Mondays|
    Players 672/750
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 343 on average Rustoria.co - EU Main
    Players 48/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 339 on average Rusty Moose |EU Main|
    Players 84/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 315 on average Rustoria.co - EU East Long
    Players 370/450
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 280 on average Rustoria.co - EU East Medium
    Players 182/250
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 260 on average Rustafied.com - EU Friday
    Players 163/250
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does LOCAL LAB [no EAC] appear in Rust Tracker lists and filters?

These Rust Tracker lists carry LOCAL LAB [no EAC]: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does LOCAL LAB [no EAC] carry, and what do they mean?

Listed for the server browser to read, LOCAL LAB [no EAC] publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for LOCAL LAB [no EAC]?

The record holds too few of LOCAL LAB [no EAC]'s wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 40 days 4 hours.

Location and Status

Is LOCAL LAB [no EAC] up, and how does its uptime hold?

Offline now, LOCAL LAB [no EAC] was last seen 34 days ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 22 September 2026.

What Rust version is LOCAL LAB [no EAC] on?

Confirmed for LOCAL LAB [no EAC]: Rust network protocol 2633 and build 164530, Windows. Steam updates it for you; your game must share the protocol to join.

Which location is LOCAL LAB [no EAC] in?

Region: none published by LOCAL LAB [no EAC]. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 104.28.244.232:28015.

Population

Is LOCAL LAB [no EAC] busy?

Last seen 34 days ago; LOCAL LAB [no EAC] is offline at present.

How does LOCAL LAB [no EAC] compare in the rankings?

On player hours over seven days, LOCAL LAB [no EAC] ranks #15,551, inside the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on LOCAL LAB [no EAC]?

Nothing in LOCAL LAB [no EAC]'s name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

What map is LOCAL LAB [no EAC] on?

Procedural map on LOCAL LAB [no EAC], made by the game.

How to Join

What is the way to join LOCAL LAB [no EAC]?

To connect: start Rust, press F1, enter client.connect 104.28.244.232:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players 10 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build This server runs game build 164530.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.