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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,772online PAX62,070playing OCC3,548with players WIPED 3H127
COMCommunity traffic
Callsign

LCL15339

LOCAL LAB [no EAC]

Offline 104.28.244.231:28015 checked 5d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep23 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:29 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 445/500
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 273/300
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 295 on average Rusty Moose |EU Main|
    Players 40/250
  4. 04COM
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    Players 34/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 273 on average Rustafied.com - EU Friday
    Players 82/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 252 on average Rustoria.co - EU East Medium
    Players 103/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry LOCAL LAB [no EAC]?

Community servers, no tags — the Rust Tracker lists that include LOCAL LAB [no EAC]. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on LOCAL LAB [no EAC]?

These tags are published by LOCAL LAB [no EAC] for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on LOCAL LAB [no EAC] when wipe day lands?

The average peak across recent wipes: 0 players. 7 hours after the latest wipe, the crowd peaked.

When does LOCAL LAB [no EAC] wipe?

Too few wipes on record for LOCAL LAB [no EAC] to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 6 days 6 hours.

Server Details

How reliable is LOCAL LAB [no EAC], and is it online now?

Tracking shows LOCAL LAB [no EAC] offline as of now, last seen 5 days 23 hours ago. Uptime stood at 1% for the last 7 full days, 1 of 168 hours online. The first sighting by Rust Tracker was 18 September 2026.

Which Rust version is confirmed on LOCAL LAB [no EAC]?

Rust network protocol 2634 and build 167781 on Windows is what LOCAL LAB [no EAC] runs. The same protocol is required to join, and Steam updates it for you.

Which location is LOCAL LAB [no EAC] in?

No region is published by LOCAL LAB [no EAC]. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 104.28.244.231:28015.

Player Count

Is LOCAL LAB [no EAC] busy?

Last seen 5 days 23 hours ago; LOCAL LAB [no EAC] is offline at present. Across the past seven days, 0 players on average.

What rank does LOCAL LAB [no EAC] carry among Rust servers?

Seven-day player hours put LOCAL LAB [no EAC] at #15,339, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on LOCAL LAB [no EAC]?

Nothing in LOCAL LAB [no EAC]'s name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. Off: VAC, Valve's anti-cheat.

Which map is confirmed for LOCAL LAB [no EAC]?

Procedural map on LOCAL LAB [no EAC], made by the game.

Connect

Which steps join LOCAL LAB [no EAC]?

To connect: start Rust, press F1, enter client.connect 104.28.244.231:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.