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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,743online PAX54,666playing OCC3,375with players WIPED 3H133
COMCommunity traffic
Callsign

LCL14139

LOCAL LAB [no EAC]

Offline 104.28.244.230:28015 checked 36d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,139top 61%
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 330/375
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 220/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 294 on average Rusty Moose |EU Main|
    Players 37/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 293 on average Rustoria.co - EU Main
    Players 31/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 273 on average Rustafied.com - EU Friday
    Players 55/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 252 on average Rustoria.co - EU East Medium
    Players 78/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does LOCAL LAB [no EAC] appear in Rust Tracker lists and filters?

These Rust Tracker lists carry LOCAL LAB [no EAC]: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does LOCAL LAB [no EAC] carry, and what do they mean?

These tags are published by LOCAL LAB [no EAC] for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does LOCAL LAB [no EAC] wipe?

The record holds too few of LOCAL LAB [no EAC]'s wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 41 days 6 hours.

Server Details

What is the uptime on LOCAL LAB [no EAC], and is it online?

Offline: LOCAL LAB [no EAC] confirmed offline, last seen 36 days 21 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 18 September 2026.

Which Rust version is confirmed on LOCAL LAB [no EAC]?

Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] runs. The same protocol is required to join, and Steam updates it for you.

Where does LOCAL LAB [no EAC] sit?

Region: none published by LOCAL LAB [no EAC]. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 104.28.244.230:28015.

Player Count

What is the player count on LOCAL LAB [no EAC]?

Offline now for LOCAL LAB [no EAC], last seen 36 days 21 hours ago.

Where does LOCAL LAB [no EAC] sit in the server rankings?

On player hours over seven days, LOCAL LAB [no EAC] ranks #14,139, inside the top 61% of all ranked servers.

Settings

Which settings and rules are confirmed on LOCAL LAB [no EAC]?

The name of LOCAL LAB [no EAC] carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.

What map is LOCAL LAB [no EAC] on?

A procedural map runs on LOCAL LAB [no EAC], generated by the game.

How to Join

How do you get onto LOCAL LAB [no EAC]?

To connect: start Rust, press F1, enter client.connect 104.28.244.230:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.