TST15551
ipv4 test
Offline 104.28.24.176:28215 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 320/375
-
02COMPlayers 203/250
-
03COMPlayers 35/250
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04COMPlayers 24/250
-
05COMPlayers 52/100
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06COMPlayers 65/200
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry ipv4 test?
On Rust Tracker, ipv4 test sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ipv4 test?
The game's server browser reads these tags from ipv4 test: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does ipv4 test wipe?
Too few wipes on record for ipv4 test to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 35 days 2 hours since this world was made.
Server Details
How reliable is ipv4 test, and is it online now?
Tracking shows ipv4 test offline as of now, last seen 35 days 2 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 23 September 2026.
What Rust version is ipv4 test on?
Confirmed for ipv4 test: Rust network protocol 2633 and build 165217, Linux. Steam updates it for you; your game must share the protocol to join.
Where does ipv4 test sit?
Region: none published by ipv4 test. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 104.28.24.176:28215.
Population
How many players are on ipv4 test right now?
Offline now for ipv4 test, last seen 35 days 2 hours ago.
What rank does ipv4 test carry among Rust servers?
Seven-day player hours put ipv4 test at #15,551, within the top 71% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on ipv4 test?
The name of ipv4 test carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. Off: VAC, Valve's anti-cheat.
What map is ipv4 test on?
A procedural map runs on ipv4 test, generated by the game.
Connect
How do you get onto ipv4 test?
Open the console in Rust with F1 after starting the game, then type client.connect 104.28.24.176:28215. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.