TST14389
TEST
Offline 104.28.225.185:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 636/675
-
02COMPlayers 485/525
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03COMPlayers 59/250
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04COMPlayers 36/250
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05COMPlayers 138/200
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06COMPlayers 255/300
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry TEST?
On Rust Tracker, TEST sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that TEST is listed under?
Listed for the server browser to read, TEST publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
Which wipe times are confirmed for TEST?
The record holds too few of TEST's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 28 days 5 hours since this world was made.
Location and Status
Is TEST up, and how does its uptime hold?
Offline: TEST confirmed offline, last seen 28 days 2 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 30 September 2026.
What Rust version is TEST on?
Rust network protocol 2633 and build 165217 on Windows is what TEST runs. The same protocol is required to join, and Steam updates it for you.
Which location is TEST in?
Nothing on region from TEST; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 104.28.225.185:28015.
Player Count
Is TEST busy?
Offline now for TEST, last seen 28 days 2 hours ago.
Where does TEST sit in the server rankings?
Seven-day player hours put TEST at #14,389, within the top 60% of all ranked servers.
Settings
Which settings and rules are confirmed on TEST?
The name of TEST carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is loaded on TEST?
A procedural map runs on TEST, generated by the game.
Connect
How do you get onto TEST?
To connect: start Rust, press F1, enter client.connect 104.28.225.185:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.