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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,849online PAX73,470playing OCC3,705with players WIPED 3H219
COMCommunity traffic
Callsign

RST15921

RustGuard Local Development

Offline 104.28.219.137:28015 checked 26d ago

Clearance · join
Players now 0/ 8 0% full
7-day average0peak –
Rank#15,921top 70%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:04 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 533/550
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  3. 03COM
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    Players 74/250
  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry RustGuard Local Development?

These Rust Tracker lists carry RustGuard Local Development: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustGuard Local Development?

These tags are published by RustGuard Local Development for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp8 (Max players): Slots: 8; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): This server runs game build 166586; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on RustGuard Local Development when wipe day lands?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for RustGuard Local Development?

RustGuard Local Development's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 26 days 19 hours.

Server Details

How reliable is RustGuard Local Development, and is it online now?

Offline: RustGuard Local Development confirmed offline, last seen 26 days 19 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 2 October 2026.

Which Rust build is RustGuard Local Development running?

Rust network protocol 2634 and build 166586 on Windows is what RustGuard Local Development runs. To join, your game must be on the same protocol; Steam handles the update.

What location is RustGuard Local Development hosted in?

Nothing on region from RustGuard Local Development; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 104.28.219.137:28015.

Player Count

What is the player count on RustGuard Local Development?

Last seen 26 days 19 hours ago; RustGuard Local Development is offline at present.

Where does RustGuard Local Development sit in the server rankings?

Seven-day player hours put RustGuard Local Development at #15,921, within the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RustGuard Local Development?

No gather rate appears in RustGuard Local Development's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is loaded on RustGuard Local Development?

A procedural map runs on RustGuard Local Development, generated by the game.

Connect

How do you get onto RustGuard Local Development?

Open the console in Rust with F1 after starting the game, then type client.connect 104.28.219.137:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp8
Max players Slots: 8.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166586
Build This server runs game build 166586.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.