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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,611online PAX36,787playing OCC2,913with players WIPED 3H75
PVEPvE traffic
Callsign

LCL14105

LOCAL LAB [no EAC]

Offline 104.28.212.228:28015 checked 33d ago

pve
Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,105top 61%
Last wipe41d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 16:48 UTC41d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign ABS022NA · groups of 8+ · monthly · 54 on average ABYSS | PvE | US | Vanilla | Noob Friendly
    Players 16/200
  2. 02PVE
    Callsign RST015EU · groups of 8+ · monthly · 33 on average [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 6/200
  3. 03PVE
    Callsign RST015NA · groups of 8+ · monthly · 31 on average [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 21/200
  4. 04PVE
    Callsign PVE051EA · groups of 30+ · monthly · 22 on average 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
    Players 26/200
  5. 05PVE
    Callsign SKL017groups of 8+ · monthly · 22 on average [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
    Players 8/150
  6. 06PVE
    Callsign GRE011EU · groups of 8+ · biweekly · 16 on average [EU/GER] Rust Norddeutschland PVE
    Players 1/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show LOCAL LAB [no EAC]?

PvE servers, tracked live and Community servers, no tags — the Rust Tracker lists that include LOCAL LAB [no EAC]. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the tags on LOCAL LAB [no EAC]?

The game's server browser reads these tags from LOCAL LAB [no EAC]: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^p (PvE): No player fights — the world is the danger. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on LOCAL LAB [no EAC] on wipe day?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does LOCAL LAB [no EAC] wipe?

The record holds too few of LOCAL LAB [no EAC]'s wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 41 days 14 hours.

Server Details

What is the uptime on LOCAL LAB [no EAC], and is it online?

Offline now, LOCAL LAB [no EAC] was last seen 33 days 9 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 17 September 2026.

Which Rust build is LOCAL LAB [no EAC] running?

Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] runs. The same protocol is required to join, and Steam updates it for you.

Where does LOCAL LAB [no EAC] sit?

Nothing on region from LOCAL LAB [no EAC]; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 104.28.212.228:28015.

Player Count

How many players are on LOCAL LAB [no EAC] right now?

Offline: LOCAL LAB [no EAC], last seen 33 days 9 hours ago.

How does LOCAL LAB [no EAC] compare in the rankings?

On player hours over seven days, LOCAL LAB [no EAC] ranks #14,105, inside the top 61% of all ranked servers.

Settings

Which settings and rules are confirmed on LOCAL LAB [no EAC]?

No gather rate appears in LOCAL LAB [no EAC]'s name. Up to 8 players per group, the game's default. pve is the game mode, fighting between players is off. Listed under Community in the server browser, it is a community server. Off: VAC, Valve's anti-cheat.

Which map is confirmed for LOCAL LAB [no EAC]?

A procedural map runs on LOCAL LAB [no EAC], generated by the game.

How to Join

How do you get onto LOCAL LAB [no EAC]?

Open the console in Rust with F1 after starting the game, then type client.connect 104.28.212.228:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs164530
Build This server runs game build 164530.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player fights — the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.