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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,844online PAX83,167playing OCC3,755with players WIPED 3H280
PVEPvE traffic
Callsign

LCL14901

LOCAL LAB [no EAC]

Offline 104.28.163.160:28015 checked 33d ago

pve
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#14,901top 64%
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign ABS022NA · groups of 8+ · monthly · 55 on average ABYSS | PvE | US | Vanilla | Noob Friendly
    Players 24/200
  2. 02PVE
    Callsign RST015EU · groups of 8+ · monthly · 32 on average [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 33/200
  3. 03PVE
    Callsign RST015NA · groups of 8+ · monthly · 31 on average [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 16/200
  4. 04PVE
    Callsign SKL017groups of 8+ · monthly · 22 on average [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
    Players 9/150
  5. 05PVE
    Callsign PVE051EA · groups of 30+ · monthly · 22 on average 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
    Players 33/200
  6. 06PVE
    Callsign GRE011EU · groups of 8+ · biweekly · 16 on average [EU/GER] Rust Norddeutschland PVE
    Players 8/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does LOCAL LAB [no EAC] appear in Rust Tracker lists and filters?

On Rust Tracker, LOCAL LAB [no EAC] sits in these lists: PvE servers, tracked live and Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the tags on LOCAL LAB [no EAC]?

Listed for the server browser to read, LOCAL LAB [no EAC] publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^p (PvE): No player fights — the world is the danger. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

When does LOCAL LAB [no EAC] wipe?

Too few wipes on record for LOCAL LAB [no EAC] to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 41 days 22 hours since this world was made.

Location and Status

What is the uptime on LOCAL LAB [no EAC], and is it online?

Tracking shows LOCAL LAB [no EAC] offline as of now, last seen 33 days 11 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 25 September 2026.

What Rust version is LOCAL LAB [no EAC] on?

Confirmed for LOCAL LAB [no EAC]: Rust network protocol 2633 and build 164530, Windows. The same protocol is required to join, and Steam updates it for you.

What location is LOCAL LAB [no EAC] hosted in?

Region: none published by LOCAL LAB [no EAC]. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 104.28.163.160:28015.

Population

What is the player count on LOCAL LAB [no EAC]?

Last seen 33 days 11 hours ago; LOCAL LAB [no EAC] is offline at present.

Where does LOCAL LAB [no EAC] sit in the server rankings?

On player hours over seven days, LOCAL LAB [no EAC] ranks #14,901, inside the top 64% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on LOCAL LAB [no EAC]?

No gather rate appears in LOCAL LAB [no EAC]'s name. 8 players per group is the game's default, and the cap holds. pve is the game mode, other players cannot be fought. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

Which map is confirmed for LOCAL LAB [no EAC]?

A procedural map runs on LOCAL LAB [no EAC], generated by the game.

Connect

Which steps join LOCAL LAB [no EAC]?

To connect: start Rust, press F1, enter client.connect 104.28.163.160:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs164530
Build Build: 164530.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Gameplay

^p
PvE No player fights — the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.