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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,692online PAX37,024playing OCC2,928with players WIPED 3H87
COMCommunity traffic
Callsign

FLL16015

Rust Full Map Test Server

Offline 104.243.31.143:28025 checked 25d ago

Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#16,015top 70%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:42 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 163/250
  2. 02COM
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    Players 101/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 16/250
  4. 04COM
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    Players 17/250
  5. 05COM
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    Players 14/100
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Rust Full Map Test Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Rust Full Map Test Server: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Rust Full Map Test Server is listed under?

These tags are published by Rust Full Map Test Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Rust Full Map Test Server when wipe day lands?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Rust Full Map Test Server wipe?

The record holds too few of Rust Full Map Test Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 27 days 13 hours.

Server Details

How reliable is Rust Full Map Test Server, and is it online now?

Offline now, Rust Full Map Test Server was last seen 25 days 12 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 1 October 2026.

What Rust version is Rust Full Map Test Server on?

Rust network protocol 2634 and build 166494 on Windows is what Rust Full Map Test Server runs. To join, your game must be on the same protocol; Steam handles the update.

What location is Rust Full Map Test Server hosted in?

No region is published by Rust Full Map Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 104.243.31.143:28025.

Player Count

What is the player count on Rust Full Map Test Server?

Last seen 25 days 12 hours ago; Rust Full Map Test Server is offline at present.

How does Rust Full Map Test Server compare in the rankings?

On player hours over seven days, Rust Full Map Test Server ranks #16,015, inside the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rust Full Map Test Server?

Nothing in Rust Full Map Test Server's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is loaded on Rust Full Map Test Server?

A procedural map runs on Rust Full Map Test Server, generated by the game.

How to Join

How do you get onto Rust Full Map Test Server?

To connect: start Rust, press F1, enter client.connect 104.243.31.143:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players 100 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166494
Build Build: 166494.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.