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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,617online PAX35,735playing OCC2,880with players WIPED 3H74
MODModded traffic
Callsign

NVL9766=

Naval Deep Sea / Power Trip

Online NA 104.238.229.68:29015 checked 13m ago

quad monthly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#9,766top 44% · #1262 in NA
Last wipe24d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 44% of all ranked servers, top 68% in NA, and #495 of the quad servers (top 60%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.

The force wipe · high confidence

usual gap0.8 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:49 UTC24d ago 0 – running 0
Sun 4 Oct, 04:57 UTC25d ago 0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 0/75
  2. 02COM
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    Players 6/200
  3. 03COM
    Callsign RST020NA · quad · monthly · 3 on average RustForNoobs.com | Solo Duo Trio Quad | Monthly | US
    Players 2/150
  4. 04COM
    Callsign RST021NA · quad · monthly · 1 on average Rusty Pirates | No Decay | Monthly | No BP Wipes
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  5. 05MOD
    Callsign ATL015NA · quad · 2x · monthly · 252 on average Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
    Players 138/175
  6. 06MOD
    Callsign LMT015NA · quad · 2x · monthly · 151 on average US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
    Players 145/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Naval Deep Sea / Power Trip?

Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include Naval Deep Sea / Power Trip. It comes up under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Which tags does Naval Deep Sea / Power Trip carry, and what do they mean?

These tags are published by Naval Deep Sea / Power Trip for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): 100 slots on this server; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Naval Deep Sea / Power Trip when wipe day lands?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

When does Naval Deep Sea / Power Trip wipe?

The only wipe at Naval Deep Sea / Power Trip is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 24 days 6 hours since this world was made. Its tags carry a monthly wipe schedule.

Server Details

Is Naval Deep Sea / Power Trip up, and how does its uptime hold?

Naval Deep Sea / Power Trip is up and online at this moment. By its own uptime figure, the last restart was roughly 3 days 6 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

What Rust version is Naval Deep Sea / Power Trip on?

Rust network protocol 2635 and build 168909 on Linux is what Naval Deep Sea / Power Trip runs. The same protocol is required to join, and Steam updates it for you.

Is Naval Deep Sea / Power Trip holding performance?

For the last 48 hours it averaged 6 server fps; the floor was 5. Buildings, deployables and the rest of the world took it to a maximum of 136,274 entities. Memory peaked at 4,260 MB. A climbing entity count and low fps are what register as lag for players.

Where does Naval Deep Sea / Power Trip sit?

The NA tag places Naval Deep Sea / Power Trip in North America, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 104.238.229.68:29015.

Population

Is Naval Deep Sea / Power Trip busy?

Naval Deep Sea / Power Trip is at 0 players, capacity 100. Peak of 1 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 15:00 UTC, averaging 1 players.

How does Naval Deep Sea / Power Trip compare in the rankings?

Naval Deep Sea / Power Trip places #9,766 on seven-day player hours, #1,262 in North America and in the top 44% of all ranked servers. Within the quad group it sits at #495.

Map and Rules

Which settings and rules are confirmed on Naval Deep Sea / Power Trip?

No gather rate appears in Naval Deep Sea / Power Trip's name. The cap sits at 4 players for a group (quad). survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is confirmed for Naval Deep Sea / Power Trip?

The map on Naval Deep Sea / Power Trip is procedural, size 4,800, seed 1425121626, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Procedural.

Connect

Which steps join Naval Deep Sea / Power Trip?

To connect: start Rust, press F1, enter client.connect 104.238.229.68:29015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players 100 slots on this server.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.