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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,873online PAX96,161playing OCC3,898with players WIPED 3H387
COMCommunity traffic
Callsign

TST15126

Test Server

Offline 104.234.116.82:28015 checked 45d ago

Clearance · join
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,126no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 514 on average Rusty Moose |EU Mondays|
    Players 435/500
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 463/475
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 281 on average Rusty Moose |EU Main|
    Players 982/1000
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 58/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 982/1000
  6. 06COM
    Callsign RST015NA · groups of 16+ · weekly · 236 on average Rustoria.co - US Main
    Players 29/250
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Test Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Test Server: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Test Server?

Listed for the server browser to read, Test Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does Test Server wipe?

Test Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 45 days 15 hours.

Server Details

How reliable is Test Server, and is it online now?

Tracking shows Test Server offline as of now, last seen 45 days 15 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 14 September 2026.

Which Rust build is Test Server running?

Confirmed for Test Server: Rust network protocol 2633 and build 163794, Windows. The same protocol is required to join, and Steam updates it for you.

Where does Test Server sit?

Nothing on region from Test Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 104.234.116.82:28015.

Population

What is the player count on Test Server?

Offline: Test Server, last seen 45 days 15 hours ago.

How does Test Server compare in the rankings?

Top – of all ranked servers, and #15,126 on seven-day player hours: Test Server.

Settings

Which settings and rules are confirmed on Test Server?

Nothing in Test Server's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on Test Server?

A procedural map runs on Test Server, generated by the game.

Connect

Which steps join Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 104.234.116.82:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp5
Max players Slots: 5.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.