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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,698online PAX53,885playing OCC3,236with players WIPED 3H139
MODModded traffic
Callsign

IND5075=

(10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit

Online 104.192.227.19:28025 checked 10m ago

5x monthly wipes moddedoxide
Clearance · join
Players now 1/ 100 1% full
7-day average0peak 3
Rank#5,075top 23%
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5211:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.

The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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    Players 2/150
  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

These Rust Tracker lists carry (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit: 5x Rust servers, tracked and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What do the tags mean that (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit is listed under?

These tags are published by (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Slots: 100; ts12 (Group limit): No team may exceed 12; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit on wipe day?

The average peak across recent wipes: 2 players. 2 hours after the latest wipe, the crowd peaked.

On what schedule does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit wipe?

Once a month is the wipe rate at (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 27 days 16 hours. Its tags carry a monthly wipe schedule.

Location and Status

What is the uptime on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit, and is it online?

Tracking shows (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit online as of now. About 5 days 18 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit running?

Confirmed for (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

Server fps held an average of 39 across the last 48 hours, never below 27. Buildings, deployables and the rest of the world took it to a maximum of 138,739 entities. Memory peaked at 6,495 MB. Players feel lag when fps drops and the entity count climbs.

Which location is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit in?

Nothing on region from (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 104.192.227.19:28025.

Population

Is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit busy?

(10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit is at 1 players, capacity 100. Peak of 3 in the last seven days, average 0 players. Busiest window in 48 hours: 19:00 UTC, 2 players on average.

What rank does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit carry among Rust servers?

Top 23% of all ranked servers, and #5,075 on seven-day player hours: (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit.

Map and Rules

Which settings and rules are confirmed on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

The name says it: (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit runs 5x gather. Up to 12 players per group. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit on?

A procedural map of size 4,750 runs on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

Connect

How do you get onto (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

Open the console in Rust with F1 after starting the game, then type client.connect 104.192.227.19:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/RAx8uEeATT.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Slots: 100.
ts12
Group limit No team may exceed 12.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.