CHL6640=
Chill PVE for hard workers
Online 104.192.227.10:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 01:51 UTC13d ago | 3 | – | running | 1 |
| Thu 1 Oct, 21:51 UTC FW27d ago | 3 | halved by day 5 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 197/2000
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02MODPlayers 83/2000
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03MODPlayers 67/200
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04MODPlayers 52/200
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05MODPlayers 36/300
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06MODPlayers 16/100
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Chill PVE for hard workers?
On Rust Tracker, Chill PVE for hard workers sits in these lists: PvE servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that Chill PVE for hard workers is listed under?
Listed for the server browser to read, Chill PVE for hard workers publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp70 (Max players): Capacity: 70 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on Chill PVE for hard workers when wipe day lands?
Recent wipes averaged a peak of 3 players. 28 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 5 where it did not hold.
When does Chill PVE for hard workers wipe?
The record holds too few of Chill PVE for hard workers's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 13 days 4 hours.
Location and Status
What is the uptime on Chill PVE for hard workers, and is it online?
Tracking shows Chill PVE for hard workers online as of now. By its own uptime figure, the last restart was roughly 6 days 3 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
Which Rust build is Chill PVE for hard workers running?
Rust network protocol 2635 and build 168909 on Windows is what Chill PVE for hard workers runs. The same protocol is required to join, and Steam updates it for you.
Is Chill PVE for hard workers holding performance?
For the last 48 hours it averaged 71 server fps; the floor was 53. Maximum entities carried: 216,467, from buildings and deployables to everything else. Peak memory use: 8,078 MB. Players feel lag when fps drops and the entity count climbs.
Which location is Chill PVE for hard workers in?
No region is published by Chill PVE for hard workers. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 104.192.227.10:28015.
Player Count
What is the player count on Chill PVE for hard workers?
Tracking Chill PVE for hard workers: 0 of 70 slots filled. Peak of 2 in the last seven days, average 0 players. At 00:00 UTC it drew its highest average of the last 48 hours: 0 players.
What rank does Chill PVE for hard workers carry among Rust servers?
Top 30% of all ranked servers, and #6,640 on seven-day player hours: Chill PVE for hard workers.
Map and Rules
Which settings and rules are confirmed on Chill PVE for hard workers?
No gather rate appears in Chill PVE for hard workers's name. The game's default applies: groups can have up to 8 players. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for Chill PVE for hard workers?
A procedural map of size 6,000 runs on Chill PVE for hard workers, generated by the game from seed 3343399825. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
Which steps join Chill PVE for hard workers?
Open the console in Rust with F1 after starting the game, then type client.connect 104.192.227.10:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp70,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp70
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.