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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,622online PAX31,880playing OCC2,774with players WIPED 3H73
MODModded traffic
Callsign

HLL15351=

HellZone, Inc.

Online 104.159.135.138:28015 checked 11m ago

moddedcarbonpve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,351top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:00 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry HellZone, Inc.?

These Rust Tracker lists carry HellZone, Inc.: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that HellZone, Inc. is listed under?

These tags are published by HellZone, Inc. for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^p (PvE): No player fights — the world is the danger; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on HellZone, Inc. on wipe day?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

On what schedule does HellZone, Inc. wipe?

Too few wipes on record for HellZone, Inc. to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 26 days 8 hours since this world was made.

Location and Status

How reliable is HellZone, Inc., and is it online now?

HellZone, Inc. is up and online at this moment. By its own uptime figure, the last restart was roughly 2 days 7 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust build is HellZone, Inc. running?

Rust network protocol 2635 and build 168909 is the build on HellZone, Inc.; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on HellZone, Inc.?

Server fps held an average of 115 across the last 48 hours, never below 90. Buildings, deployables and the rest of the world took it to a maximum of 208,076 entities. Peak memory use: 5,313 MB. Players feel lag when fps drops and the entity count climbs.

Where does HellZone, Inc. sit?

Nothing on region from HellZone, Inc.; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 104.159.135.138:28015.

Player Count

How many players are on HellZone, Inc. right now?

HellZone, Inc. is at 0 players, capacity 50. Seven-day average for this server: 0 players.

Where does HellZone, Inc. sit in the server rankings?

Top 69% of all ranked servers, and #15,351 on seven-day player hours: HellZone, Inc..

Map and Rules

Which settings and rules are confirmed on HellZone, Inc.?

The name of HellZone, Inc. carries no gather rate. The game's default applies: groups can have up to 8 players. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is off, Valve's anti-cheat.

Which map is loaded on HellZone, Inc.?

Generated by the game from seed 81754, the procedural map on HellZone, Inc. measures 6,000. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join HellZone, Inc.?

To connect: start Rust, press F1, enter client.connect 104.159.135.138:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.