HRT5769=
HURT LOCKER
Online 104.143.3.247:28159 checked 40m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 17h.
The force wipe · high confidence
Coming wipes
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 34d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:09 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 10/700
-
02MODPlayers 44/700
-
03MODPlayers 6/1000
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04MODPlayers 35/1000
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05MODPlayers 54/1000
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06MODPlayers 109/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry HURT LOCKER?
These Rust Tracker lists carry HURT LOCKER: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on HURT LOCKER?
Listed for the server browser to read, HURT LOCKER publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp200 (Max players): Capacity: 200 slots; ts12 (Group limit): No team may exceed 12; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on HURT LOCKER on wipe day?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 3 hours after it.
Which wipe times are confirmed for HURT LOCKER?
One wipe a month for HURT LOCKER: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 27 days 19 hours. Tags list a monthly wipe schedule.
Server Details
What is the uptime on HURT LOCKER, and is it online?
HURT LOCKER is up and online at this moment. The uptime it reports puts the last restart about 16 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on HURT LOCKER?
Rust network protocol 2635 and build 168909 on Linux is what HURT LOCKER runs. Steam updates it for you; your game must share the protocol to join.
Is HURT LOCKER holding performance?
Average server fps over the last 48 hours: 11, with a low of 5. Peak entity count: 94,131, covering buildings, deployables and all else in the world. It drew as much as 3,022 MB of memory. A climbing entity count and low fps are what register as lag for players.
What location is HURT LOCKER hosted in?
No region is published by HURT LOCKER. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 104.143.3.247:28159.
Population
How many players are on HURT LOCKER right now?
Slots 200; players on board 0: that is HURT LOCKER now. Seven-day average 0 players; peak 3. Busiest window in 48 hours: 12:00 UTC, 1 players on average.
What rank does HURT LOCKER carry among Rust servers?
On player hours over seven days, HURT LOCKER ranks #5,769, inside the top 26% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on HURT LOCKER?
The name of HURT LOCKER carries no gather rate. 12 players is the group cap. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
What map is HURT LOCKER on?
The map on HURT LOCKER is procedural, size 4,000, seed 225798380, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join HURT LOCKER?
Open the console in Rust with F1 after starting the game, then type client.connect 104.143.3.247:28159. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^m,gmrust,cs168909,ts12,^o^z
Game
gmrust
mp200
ts12
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.