DVE15461
DEV
Offline NA 104.143.2.118:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 16:31 UTC, in 1d 21h.
Its weekly schedule tag · low confidence
Coming wipes
- 1d 21hThu 29 Oct, 16:31 UTC
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 15d 21hThu 12 Nov, 16:31 UTC
- 22d 21hThu 19 Nov, 16:31 UTC
- 29d 21hThu 26 Nov, 16:31 UTC
- 37d 0hThu 3 Dec, 19:00 UTCFW
- 43d 21hThu 10 Dec, 16:31 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:31 UTC26d ago | 2 | – | running | 0 |
| Thu 17 Sep, 15:56 UTC40d ago | 1 | halved by day 1 | 14 days | 0 |
| Wed 16 Sep, 18:25 UTC41d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 20/200
-
02MODPlayers 0/100
-
03MODPlayers 3/200
-
04MODPlayers 1/200
-
05MODPlayers 3/50
-
06MODPlayers 1/100
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry DEV?
On Rust Tracker, DEV sits in these lists: Modded servers, tracked live, Battlefield servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which tags does DEV carry, and what do they mean?
Listed for the server browser to read, DEV publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): 100 slots on this server; ts35 (Group limit): No team may exceed 35; v2634 (Protocol): Join only if your game is on protocol 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): Every week it wipes; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; modded (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): In the server browser it is listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Which operator runs DEV?
Same operator, most likely: DEV publishes a scrapland.gg hostname, and 1 other server we track publishes it as well.
Wipe Schedule
What happens on DEV on wipe day?
The average peak across recent wipes: 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 where it did not hold.
On what schedule does DEV wipe?
DEV's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Thursday 29 October at 16:31 UTC is when the next wipe falls due. This world has been running 26 days 2 hours. Tags list a weekly wipe schedule.
Server Details
What is the uptime on DEV, and is it online?
Offline: DEV confirmed offline, last seen 14 days 21 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
Which Rust build is DEV running?
Confirmed for DEV: Rust network protocol 2634 and build 166493, Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is DEV hosted in?
In North America, under its NA tag, is where DEV lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 104.143.2.118:28015.
Player Count
Is DEV busy?
Offline now for DEV, last seen 14 days 21 hours ago.
Where does DEV sit in the server rankings?
DEV places #15,461 on seven-day player hours, #1,559 in North America and in the top 71% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on DEV?
The name of DEV carries no gather rate. The group limit is 35 players. It runs battlefield, fast PvP, kits and rates turned high. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
What map is DEV on?
A procedural map of size 3,750 runs on DEV, generated by the game from seed 2010463655. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
How do you get onto DEV?
Open the console in Rust with F1 after starting the game, then type client.connect 104.143.2.118:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://scrapland.gg.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,^w,^i,NA,gmrust,cs166493,ts35,^o^z,modded
Game
gmrust
mp100
ts35
v2634
cs166493
ptrak
$r?
Wipe schedule
^w
Gameplay
^i
Mods and access
^o
^z
modded
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.