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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,757online PAX71,129playing OCC3,435with players WIPED 3H212
MODModded traffic
Callsign

ATL16275

Atlas - 2x Quad Development (Staging)

Offline 104.129.132.27:28070 checked 28d ago

2x quad vanillamoddedoxide
Clearance · join
Players now 0/ 400 0% full
7-day average0peak –
Rank#16,275top 69%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers, and #643 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · quad · 2x · monthly · 577 on average Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
    Players 350/450
  2. 02MOD
    Callsign ATL015NA · quad · 2x · monthly · 259 on average Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
    Players 200/200
  3. 03MOD
    Callsign WRB015EU · quad · 2x · weekly · 212 on average WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED
    Players 68/200
  4. 04MOD
    Callsign SRV025quad · 2x · biweekly · 162 on average SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] FULLWIPED 29.10
    Players 278/350
  5. 05MOD
    Callsign LMT015NA · quad · 2x · monthly · 159 on average US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
    Players 173/200
  6. 06MOD
    Callsign WRB015NA · quad · 2x · weekly · 152 on average WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED
    Players 30/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Atlas - 2x Quad Development (Staging) appear in Rust Tracker lists and filters?

2x Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Atlas - 2x Quad Development (Staging). These filters surface it on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.

How should you read the tags on Atlas - 2x Quad Development (Staging)?

These tags are published by Atlas - 2x Quad Development (Staging) for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp400 (Max players): Slots: 400; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): To join, your game must match protocol 2634; cs166257 (Build): The game build is 166257; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; modded (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for Atlas - 2x Quad Development (Staging)?

The record holds too few of Atlas - 2x Quad Development (Staging)'s wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 30 days 5 hours since this world was made.

Location and Status

What is the uptime on Atlas - 2x Quad Development (Staging), and is it online?

Tracking shows Atlas - 2x Quad Development (Staging) offline as of now, last seen 28 days 5 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 29 September 2026.

Which Rust version is confirmed on Atlas - 2x Quad Development (Staging)?

Rust network protocol 2634 and build 166257 is the build on Atlas - 2x Quad Development (Staging); the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Where does Atlas - 2x Quad Development (Staging) sit?

Nothing on region from Atlas - 2x Quad Development (Staging); none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 104.129.132.27:28070.

Population

What is the player count on Atlas - 2x Quad Development (Staging)?

Offline: Atlas - 2x Quad Development (Staging), last seen 28 days 5 hours ago.

What rank does Atlas - 2x Quad Development (Staging) carry among Rust servers?

Top 69% of all ranked servers, and #16,275 on seven-day player hours: Atlas - 2x Quad Development (Staging). Position #643 among quad servers.

Settings

Which settings and rules are confirmed on Atlas - 2x Quad Development (Staging)?

Going by its name, Atlas - 2x Quad Development (Staging) runs 2x gather. A limit of 4 players applies per group (quad). It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

What map is Atlas - 2x Quad Development (Staging) on?

Generated by the game from seed 72357419, the procedural map on Atlas - 2x Quad Development (Staging) measures 3,850. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Billy Joe's Custom Map.

How to Join

How do you get onto Atlas - 2x Quad Development (Staging)?

To connect: start Rust, press F1, enter client.connect 104.129.132.27:28070 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts4,^o^z,modded

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp400
Max players Slots: 400.
ts4
Group limit Teams are capped at 4.
v2634
Protocol To join, your game must match protocol 2634.
cs166257
Build The game build is 166257.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.
modded
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.