Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,790online PAX78,914playing OCC3,567with players WIPED 3H245
MODModded traffic
Callsign

LNO15921

Lone Wolf Rust | Build & Preview Server

Offline 104.129.132.17:38010 checked 27d ago

moddedcarbon
Clearance · join
Players now 0/ 25 0% full
7-day average0peak –
Rank#15,921top 70%
Last wipe30d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct5 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 14:30 UTC29d ago 6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BLD014EU · groups of 8+ · 118 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 130/999
  2. 02MOD
    Callsign BLD014NA · groups of 8+ · 92 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 144/999
  3. 03MOD
    Callsign RST015OC · groups of 8+ · 53 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
    Players 22/150
  4. 04MOD
    Callsign ATL015EU · groups of 30+ · weekly · 36 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
    Players 5/100
  5. 05MOD
    Callsign AQR511EU · groups of 8+ · monthly · 24 on average AQRUX RUST BUILD | CREATIVE | SANDBOX
    Players 18/100
  6. 06MOD
    Callsign KLK019groups of 8+ · 24 on average KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight
    Players 21/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Lone Wolf Rust | Build & Preview Server?

These Rust Tracker lists carry Lone Wolf Rust | Build & Preview Server: Modded servers, tracked live and Build, creative and sandbox servers. On the server list, these filters bring it up: Type: Modded; Server tag: Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that Lone Wolf Rust | Build & Preview Server is listed under?

Listed for the server browser to read, Lone Wolf Rust | Build & Preview Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp25 (Max players): Slots: 25; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166569 (Build): The game build is 166569; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^k (Build server): Base design and practice; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Lone Wolf Rust | Build & Preview Server on wipe day?

The average peak across recent wipes: 6 players. 10 hours after the latest wipe, the crowd peaked.

When does Lone Wolf Rust | Build & Preview Server wipe?

Lone Wolf Rust | Build & Preview Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 30 days 11 hours since this world was made.

Location and Status

Is Lone Wolf Rust | Build & Preview Server up, and how does its uptime hold?

Offline: Lone Wolf Rust | Build & Preview Server confirmed offline, last seen 27 days 3 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 29 September 2026.

Which Rust build is Lone Wolf Rust | Build & Preview Server running?

Rust network protocol 2634 and build 166569 is the build on Lone Wolf Rust | Build & Preview Server; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What location is Lone Wolf Rust | Build & Preview Server hosted in?

Nothing on region from Lone Wolf Rust | Build & Preview Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 104.129.132.17:38010.

Player Count

What is the player count on Lone Wolf Rust | Build & Preview Server?

Offline: Lone Wolf Rust | Build & Preview Server, last seen 27 days 3 hours ago.

How does Lone Wolf Rust | Build & Preview Server compare in the rankings?

Top 70% of all ranked servers, and #15,921 on seven-day player hours: Lone Wolf Rust | Build & Preview Server.

Settings

Which settings and rules are confirmed on Lone Wolf Rust | Build & Preview Server?

The name of Lone Wolf Rust | Build & Preview Server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs build & creative, no gathering, just sandbox building. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on Lone Wolf Rust | Build & Preview Server?

A procedural map of size 3,650 runs on Lone Wolf Rust | Build & Preview Server, generated by the game from seed 414159. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

How to Join

What is the way to join Lone Wolf Rust | Build & Preview Server?

To connect: start Rust, press F1, enter client.connect 104.129.132.17:38010 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://lonewolfrust.gg.

Transponder codes

Server tags

What each one means.

Published as mp25,ptrak,$r?,v2634,^z,^y,^k,gmrust,cs166569,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp25
Max players Slots: 25.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166569
Build The game build is 166569.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Gameplay

^k
Build server Base design and practice.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.