SEA15509
[SEA] RustCamp | Vanilla | Biweekly
Offline 103.94.238.201:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 29/100
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02MODPlayers 23/200
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03MODPlayers 2/100
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04MODPlayers 6/100
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05MODPlayers 18/100
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06MODPlayers 20/100
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show [SEA] RustCamp | Vanilla | Biweekly?
These Rust Tracker lists carry [SEA] RustCamp | Vanilla | Biweekly: Modded servers, tracked live. It comes up under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does [SEA] RustCamp | Vanilla | Biweekly carry, and what do they mean?
The game's server browser reads these tags from [SEA] RustCamp | Vanilla | Biweekly: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for [SEA] RustCamp | Vanilla | Biweekly?
Too few wipes on record for [SEA] RustCamp | Vanilla | Biweekly to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 43 days 14 hours.
Server Details
How reliable is [SEA] RustCamp | Vanilla | Biweekly, and is it online now?
Tracking shows [SEA] RustCamp | Vanilla | Biweekly offline as of now, last seen 42 days 14 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 15 September 2026.
What Rust version is [SEA] RustCamp | Vanilla | Biweekly on?
Rust network protocol 2633 and build 163794 on Linux is what [SEA] RustCamp | Vanilla | Biweekly runs. The same protocol is required to join, and Steam updates it for you.
Which location is [SEA] RustCamp | Vanilla | Biweekly in?
No region tag is published by [SEA] RustCamp | Vanilla | Biweekly, but the name points to Asia. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 103.94.238.201:28015.
Population
What is the player count on [SEA] RustCamp | Vanilla | Biweekly?
Offline now for [SEA] RustCamp | Vanilla | Biweekly, last seen 42 days 14 hours ago.
What rank does [SEA] RustCamp | Vanilla | Biweekly carry among Rust servers?
Top – of all ranked servers, and #15,509 on seven-day player hours: [SEA] RustCamp | Vanilla | Biweekly.
Map and Rules
Which settings and rules are confirmed on [SEA] RustCamp | Vanilla | Biweekly?
Nothing in [SEA] RustCamp | Vanilla | Biweekly's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.
Which map is confirmed for [SEA] RustCamp | Vanilla | Biweekly?
Procedural map on [SEA] RustCamp | Vanilla | Biweekly, made by the game.
Connect
What is the way to join [SEA] RustCamp | Vanilla | Biweekly?
Open the console in Rust with F1 after starting the game, then type client.connect 103.94.238.201:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.