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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,700online PAX43,056playing OCC3,055with players WIPED 3H102
MODModded traffic
Callsign

SEA15509

[SEA] RustCamp | Vanilla | Biweekly

Offline 103.94.238.201:28015 checked 42d ago

vanillamoddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,509no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 29/100
  2. 02MOD
    Callsign SRV030EA · groups of 8+ · weekly · 19 on average 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐
    Players 23/200
  3. 03MOD
    Callsign EVN020EA · groups of 10+ · biweekly · 17 on average [JP]初心者PVPサーバー|RaidTime・ Events
    Players 2/100
  4. 04MOD
    Callsign DNO016EA · groups of 8+ · monthly · 11 on average [JP] DON-tacos PvE
    Players 6/100
  5. 05MOD
    Callsign SRV933EA · no group limit · 11 on average #10-[搞就完了]10倍/10.29新档/无权/萌新首选
    Players 18/100
  6. 06MOD
    Callsign PVE336EA · no group limit · 11 on average [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新
    Players 20/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [SEA] RustCamp | Vanilla | Biweekly?

These Rust Tracker lists carry [SEA] RustCamp | Vanilla | Biweekly: Modded servers, tracked live. It comes up under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does [SEA] RustCamp | Vanilla | Biweekly carry, and what do they mean?

The game's server browser reads these tags from [SEA] RustCamp | Vanilla | Biweekly: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for [SEA] RustCamp | Vanilla | Biweekly?

Too few wipes on record for [SEA] RustCamp | Vanilla | Biweekly to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 43 days 14 hours.

Server Details

How reliable is [SEA] RustCamp | Vanilla | Biweekly, and is it online now?

Tracking shows [SEA] RustCamp | Vanilla | Biweekly offline as of now, last seen 42 days 14 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 15 September 2026.

What Rust version is [SEA] RustCamp | Vanilla | Biweekly on?

Rust network protocol 2633 and build 163794 on Linux is what [SEA] RustCamp | Vanilla | Biweekly runs. The same protocol is required to join, and Steam updates it for you.

Which location is [SEA] RustCamp | Vanilla | Biweekly in?

No region tag is published by [SEA] RustCamp | Vanilla | Biweekly, but the name points to Asia. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 103.94.238.201:28015.

Population

What is the player count on [SEA] RustCamp | Vanilla | Biweekly?

Offline now for [SEA] RustCamp | Vanilla | Biweekly, last seen 42 days 14 hours ago.

What rank does [SEA] RustCamp | Vanilla | Biweekly carry among Rust servers?

Top – of all ranked servers, and #15,509 on seven-day player hours: [SEA] RustCamp | Vanilla | Biweekly.

Map and Rules

Which settings and rules are confirmed on [SEA] RustCamp | Vanilla | Biweekly?

Nothing in [SEA] RustCamp | Vanilla | Biweekly's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is confirmed for [SEA] RustCamp | Vanilla | Biweekly?

Procedural map on [SEA] RustCamp | Vanilla | Biweekly, made by the game.

Connect

What is the way to join [SEA] RustCamp | Vanilla | Biweekly?

Open the console in Rust with F1 after starting the game, then type client.connect 103.94.238.201:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players 50 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.