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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,898online PAX102,237playing OCC3,978with players WIPED 3H329
MODModded traffic
Callsign

PVE1280↓

【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档

Online EA 103.91.211.118:35000 checked 14m ago

monthly wipes vanillamoddedoxidepve
Clearance · join
Players now 6/ 100 6% full
7-day average6peak 16
Rank#1,280top 6% · #130 in EA
Last wipe27d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 24% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.

The force wipe · high confidence

wipe-day peak15players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:42 UTC27d ago 15 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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  4. 04MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 appear in Rust Tracker lists and filters?

On Rust Tracker, 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 sits in these lists: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 is listed under?

These tags are published by 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EA (East Asia): Server browser: listed under East Asia. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 on wipe day?

Recent wipes averaged a peak of 15 players. The peak on the latest wipe came 5 hours after it.

Which wipe times are confirmed for 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?

The only wipe at 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 17 hours since this world was made. A monthly wipe schedule is published in its tags.

Server Details

Is 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 up, and how does its uptime hold?

【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 is up and online at this moment. The uptime it reports puts the last restart about 17 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust build is 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 running?

Rust network protocol 2635 and build 168909 on Linux is what 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 run?

Server fps held an average of 51 across the last 48 hours, never below 20. Buildings, deployables and the rest of the world took it to a maximum of 236,530 entities. It drew as much as 7,639 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 in?

In Asia, under its EA tag, is where 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 103.91.211.118:35000.

Player Count

Is 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 busy?

【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 is at 6 players, capacity 100. Over seven days: average 6, peak 16 players. At 13:00 UTC it drew its highest average of the last 48 hours: 14 players.

Where does 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 sit in the server rankings?

Seven-day player hours: #1,280 overall for 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档, top 6% of ranked servers, #130 in Asia.

Settings

Which settings and rules are confirmed on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?

No gather rate appears in 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档's name. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

What map is 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 on?

The map on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 is procedural, size 4,500, seed 1965262078, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?

To connect: start Rust, press F1, enter client.connect 103.91.211.118:35000 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: http://103.91.211.118:35300.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EA
East Asia Server browser: listed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.