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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,619online PAX31,668playing OCC2,750with players WIPED 3H74
COMCommunity traffic
Callsign

CTZ15351=

CTZ

Online 103.248.200.165:28015 checked 11m ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,351top 69%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctWed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 19:35 UTC25d ago 0 – running 0
Wed 30 Sep, 03:23 UTC29d ago 0 – 3.7 days 0
Tue 29 Sep, 07:26 UTC29d ago 0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 144/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 136/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 14/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 283 on average Rustoria.co - EU Main
    Players 21/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 12/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 249 on average Rustoria.co - EU East Medium
    Players 52/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry CTZ?

On Rust Tracker, CTZ sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that CTZ is listed under?

These tags are published by CTZ for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on CTZ on wipe day?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.

When does CTZ wipe?

Wipe times at CTZ are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 25 days 9 hours.

Server Details

What is the uptime on CTZ, and is it online?

CTZ is up and online at this moment. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 27 September 2026.

Which Rust build is CTZ running?

Rust network protocol 2634 and build 167781 is the build on CTZ; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does CTZ sit?

Region: none published by CTZ. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 103.248.200.165:28015.

Population

Is CTZ busy?

CTZ is at 0 players, capacity 10. The last seven days put it at 0 players on average.

Where does CTZ sit in the server rankings?

On player hours over seven days, CTZ ranks #15,351, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on CTZ?

Nothing in CTZ's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for CTZ?

Procedural map on CTZ, made by the game.

How to Join

Which steps join CTZ?

Open the console in Rust with F1 after starting the game, then type client.connect 103.248.200.165:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.