TST15318=
TestServer
Online 103.236.54.209:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 08:36 UTC13d ago | 0 | – | running | 0 |
| Wed 14 Oct, 19:15 UTC14d ago | 0 | – | 1.6 days | 0 |
| Sun 11 Oct, 08:18 UTC18d ago | 0 | – | 3.5 days | 0 |
| Wed 16 Sep, 19:41 UTC42d ago | 0 | – | 24.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 539/525
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02COMPlayers 407/450
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03COMPlayers 52/250
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04COMPlayers 47/250
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05COMPlayers 62/100
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06COMPlayers 171/200
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show TestServer?
These Rust Tracker lists carry TestServer: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that TestServer is listed under?
The game's server browser reads these tags from TestServer: gmrust (Game mode): Survival as standard Rust plays; mp1000 (Max players): Capacity: 1,000 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on TestServer on wipe day?
Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.
When does TestServer wipe?
Irregular wipe times at TestServer: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 14 days 17 hours.
Location and Status
How reliable is TestServer, and is it online now?
Right now TestServer is online. The uptime it reports puts the last restart about 14 days 14 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 14 September 2026.
Which Rust version is confirmed on TestServer?
Confirmed for TestServer: Rust network protocol 2633 and build 163794, Linux. Steam updates it for you; your game must share the protocol to join.
Is TestServer holding performance?
Average server fps over the last 48 hours: 241, with a low of 224. Buildings, deployables and the rest of the world took it to a maximum of 22,099 entities. Peak memory use: 2,936 MB. Players feel lag when fps drops and the entity count climbs.
What location is TestServer hosted in?
Region: none published by TestServer. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 103.236.54.209:28015.
Population
Is TestServer busy?
Tracking TestServer: 0 of 1,000 slots filled. Across the past seven days, 0 players on average.
Where does TestServer sit in the server rankings?
Seven-day player hours put TestServer at #15,318, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on TestServer?
Nothing in TestServer's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
Which map is confirmed for TestServer?
A procedural map of size 2,300 runs on TestServer, generated by the game from seed 12345. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
What is the way to join TestServer?
Open the console in Rust with F1 after starting the game, then type client.connect 103.236.54.209:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1000,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1000
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.