SRV15349
Survivors 10x - Local Development
Offline 103.214.46.128:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 172/250
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02MODPlayers 217/300
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03MODPlayers 292/300
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04MODPlayers 24/400
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05MODPlayers 35/150
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06MODPlayers 11/100
Quick answers
From the figures on this page.
Tags
Where does Survivors 10x - Local Development appear in Rust Tracker lists and filters?
On Rust Tracker, Survivors 10x - Local Development sits in these lists: 10x Rust servers, tracked and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
How should you read the tags on Survivors 10x - Local Development?
Listed for the server browser to read, Survivors 10x - Local Development publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does Survivors 10x - Local Development wipe?
Survivors 10x - Local Development's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 8 days 7 hours since this world was made.
Location and Status
How reliable is Survivors 10x - Local Development, and is it online now?
Offline now, Survivors 10x - Local Development was last seen 5 days 1 hours ago. 1 of 120 hours up over the last 5 full days: 1% uptime. Rust Tracker logged it first on 23 October 2026.
Which Rust version is confirmed on Survivors 10x - Local Development?
Confirmed for Survivors 10x - Local Development: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is Survivors 10x - Local Development in?
Nothing on region from Survivors 10x - Local Development; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 103.214.46.128:28015.
Player Count
What is the player count on Survivors 10x - Local Development?
Offline now for Survivors 10x - Local Development, last seen 5 days 1 hours ago. The last seven days put it at 0 players on average.
How does Survivors 10x - Local Development compare in the rankings?
Seven-day player hours put Survivors 10x - Local Development at #15,349, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Survivors 10x - Local Development?
10x gather is what Survivors 10x - Local Development runs, going by its name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for Survivors 10x - Local Development?
A procedural map runs on Survivors 10x - Local Development, generated by the game.
Connect
What is the way to join Survivors 10x - Local Development?
Open the console in Rust with F1 after starting the game, then type client.connect 103.214.46.128:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.