Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,698online PAX53,885playing OCC3,236with players WIPED 3H139
COMCommunity traffic
Callsign

OKS12005

okasha_server

Offline 103.206.38.221:28015 checked 3d ago

Clearance · join
Players now 0/ 10 0% full
7-day average1peak 1
Rank#12,005top 54%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 18:40 UTC12d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 519 on average Rusty Moose |EU Mondays|
    Players 368/400
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 328/350
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 34/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 276 on average Rustoria.co - EU Main
    Players 34/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 48/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 244 on average Rustoria.co - EU East Medium
    Players 166/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show okasha_server?

These Rust Tracker lists carry okasha_server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on okasha_server?

Listed for the server browser to read, okasha_server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

On what schedule does okasha_server wipe?

The record holds too few of okasha_server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 12 days 15 hours.

Server Details

How reliable is okasha_server, and is it online now?

Tracking shows okasha_server offline as of now, last seen 3 days 13 hours ago. Uptime stood at 0% for the last 3 full days, 0 of 72 hours online. The first sighting by Rust Tracker was 25 October 2026.

Which Rust build is okasha_server running?

Rust network protocol 2635 and build 168909 is the build on okasha_server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does okasha_server sit?

Region: none published by okasha_server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 103.206.38.221:28015.

Population

How many players are on okasha_server right now?

Offline: okasha_server, last seen 3 days 13 hours ago. Over seven days: average 1, peak 1 players.

How does okasha_server compare in the rankings?

Top 54% of all ranked servers, and #12,005 on seven-day player hours: okasha_server.

Settings

Which settings and rules are confirmed on okasha_server?

No gather rate appears in okasha_server's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

What map is okasha_server on?

Generated by the game: the procedural map on okasha_server.

Connect

What is the way to join okasha_server?

Open the console in Rust with F1 after starting the game, then type client.connect 103.206.38.221:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.