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[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla
Online OC 103.152.197.155:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 68% in OC, and #370 of the quad servers (top 45%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 06:01 UTC, in 1d 0h.
Its weekly schedule tag · low confidence
Coming wipes
- 1d 0hFri 30 Oct, 06:01 UTC
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 8d 0hFri 6 Nov, 06:01 UTC
- 15d 0hFri 13 Nov, 06:01 UTC
- 22d 0hFri 20 Nov, 06:01 UTC
- 29d 0hFri 27 Nov, 06:01 UTC
- 35d 13hThu 3 Dec, 19:00 UTCFW
- 36d 0hFri 4 Dec, 06:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 06:01 UTC12d ago | 2 | – | running | 0 |
| Fri 9 Oct, 06:01 UTC19d ago | 2 | held half | 7 days | 0 |
| Thu 8 Oct, 21:32 UTC20d ago | 2 | – | 0.4 days | 0 |
| Wed 7 Oct, 21:23 UTC21d ago | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 302/300
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02MODPlayers 2/200
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03MODPlayers 72/200
-
04MODPlayers 3/120
-
05MODPlayers 0/200
-
06MODPlayers 0/100
Quick answers
From the figures on this page.
Tags
Where does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla appear in Rust Tracker lists and filters?
3x Rust servers: live tracking, Oceania servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla. These filters surface it on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.
What do the tags mean that [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is listed under?
These tags are published by [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp400 (Max players): 400 slots on this server; ts4 (Group limit): Team limit: 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; OC (Oceania): Server browser: listed under Oceania. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla on wipe day?
Recent wipes averaged a peak of 2 players. 34 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.
When does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla wipe?
[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Due on Friday 30 October at 06:01 UTC: its next wipe. This world has been running 12 days 23 hours. Its tags carry a weekly wipe schedule.
Location and Status
How reliable is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, and is it online now?
Right now [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is online. The uptime it reports puts the last restart about 3 days 9 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
Confirmed for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.
What is performance like on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
For the last 48 hours it averaged 190 server fps; the floor was 154. Maximum entities carried: 45,261, from buildings and deployables to everything else. Memory peaked at 2,557 MB. Players feel lag when fps drops and the entity count climbs.
Where does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla sit?
The OC tag places [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla in Oceania, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 103.152.197.155:28015.
Player Count
What is the player count on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
Tracking [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: 0 of 400 slots filled. Seven-day average 0 players; peak 2. Busiest window in 48 hours: 15:00 UTC, 1 players on average.
What rank does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla carry among Rust servers?
Seven-day player hours: #6,290 overall for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, top 28% of ranked servers, #140 in Oceania. Position #370 among quad servers.
Map and Rules
Which settings and rules are confirmed on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
Going by its name, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs 3x gather. quad sets the cap: groups are limited to 4 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.
Which map is confirmed for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
Generated by the game from seed 77760, the procedural map on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla measures 2,835. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.
How to Join
What is the way to join [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
Open the console in Rust with F1 after starting the game, then type client.connect 103.152.197.155:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://erodednetworks.com/servers/2.
Server tags
What each one means.
Published as mp400,ptrak,$r?,v2635,^w,^v,OC,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp400
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.