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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,777online PAX67,749playing OCC3,536with players WIPED 3H194
MODModded traffic
Callsign

HND14996=

Hound AUS 10X /Raidable Bases

Online 103.15.236.194:28015 checked 10m ago

10x moddedoxide
Clearance · join
Players now 0/ 75 0% full
7-day average0peak 1
Rank#14,996top 67%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct22 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 01:30 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign HLL010OC · groups of 8+ · 10x · biweekly · 66 on average HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
    Players 37/150
  2. 02MOD
    Callsign RST030OC · groups of 32+ · 10x · weekly · 1 on average RustForNoobs.com | 10x | Clans | No BPs |x10 AU | Kits
    Players 0/100
  3. 03MOD
    Callsign WRB015OC · groups of 40+ · 5x · weekly · 3 on average WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE
    Players 2/100
  4. 04MOD
    Callsign STN920OC · groups of 8+ · 5x · monthly · 1 on average AU Satans Killzone 5x PvP/PvE | Skill Tree |
    Players 1/125
  5. 05MOD
    Callsign WNT010OC · groups of 10+ · 2x · weekly · 80 on average [AU] Winterust - 2x Main
    Players 5/75
  6. 06MOD
    Callsign WNT037OC · groups of 8+ · 2x · weekly · 63 on average [AU] Winterust - 2x Mondays
    Players 20/75
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Hound AUS 10X /Raidable Bases?

On Rust Tracker, Hound AUS 10X /Raidable Bases sits in these lists: 10x Rust servers, tracked, Oceania servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

What do the tags mean that Hound AUS 10X /Raidable Bases is listed under?

These tags are published by Hound AUS 10X /Raidable Bases for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp75 (Max players): Slots: 75; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on Hound AUS 10X /Raidable Bases when wipe day lands?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

On what schedule does Hound AUS 10X /Raidable Bases wipe?

The record holds too few of Hound AUS 10X /Raidable Bases's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 12 days 11 hours.

Server Details

What is the uptime on Hound AUS 10X /Raidable Bases, and is it online?

Right now Hound AUS 10X /Raidable Bases is online. The uptime it reports puts the last restart about 27 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Hound AUS 10X /Raidable Bases running?

Rust network protocol 2635 and build 168909 is the build on Hound AUS 10X /Raidable Bases; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Is Hound AUS 10X /Raidable Bases holding performance?

Server fps held an average of 112 across the last 48 hours, never below 76. Buildings, deployables and the rest of the world took it to a maximum of 139,095 entities. Memory peaked at 6,178 MB. A climbing entity count and low fps are what register as lag for players.

What location is Hound AUS 10X /Raidable Bases hosted in?

No region tag from Hound AUS 10X /Raidable Bases, but the name points to Oceania. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 103.15.236.194:28015.

Player Count

How many players are on Hound AUS 10X /Raidable Bases right now?

Slots 75; players on board 0: that is Hound AUS 10X /Raidable Bases now. Seven-day average 0 players; peak 1. Peak traffic in the last 48 hours came at 00:00 UTC, averaging 0 players.

What rank does Hound AUS 10X /Raidable Bases carry among Rust servers?

Top 67% of all ranked servers, and #14,996 on seven-day player hours: Hound AUS 10X /Raidable Bases.

Settings

Which settings and rules are confirmed on Hound AUS 10X /Raidable Bases?

Going by its name, Hound AUS 10X /Raidable Bases runs 10x gather. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on Hound AUS 10X /Raidable Bases?

A procedural map of size 5,000 runs on Hound AUS 10X /Raidable Bases, generated by the game from seed 98745456. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join Hound AUS 10X /Raidable Bases?

To connect: start Rust, press F1, enter client.connect 103.15.236.194:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp75
Max players Slots: 75.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.