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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,739online PAX51,557playing OCC3,316with players WIPED 3H122
COMCommunity traffic
Callsign

SRV16964

ServerHub Test

Offline 103.100.211.184:28015 checked 31d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,964top 71%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 553 on average Rusty Moose |EU Mondays|
    Players 320/375
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 203/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 294 on average Rusty Moose |EU Main|
    Players 35/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 293 on average Rustoria.co - EU Main
    Players 24/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 273 on average Rustafied.com - EU Friday
    Players 52/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 252 on average Rustoria.co - EU East Medium
    Players 65/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show ServerHub Test?

These Rust Tracker lists carry ServerHub Test: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on ServerHub Test?

These tags are published by ServerHub Test for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

On what schedule does ServerHub Test wipe?

The record holds too few of ServerHub Test's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 31 days 10 hours.

Location and Status

What is the uptime on ServerHub Test, and is it online?

Offline now, ServerHub Test was last seen 31 days 10 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 27 September 2026.

What Rust version is ServerHub Test on?

Rust network protocol 2633 and build 165217 on Windows is what ServerHub Test runs. To join, your game must be on the same protocol; Steam handles the update.

Where does ServerHub Test sit?

Nothing on region from ServerHub Test; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 103.100.211.184:28015.

Population

How many players are on ServerHub Test right now?

Last seen 31 days 10 hours ago; ServerHub Test is offline at present.

How does ServerHub Test compare in the rankings?

Seven-day player hours put ServerHub Test at #16,964, within the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on ServerHub Test?

The name of ServerHub Test carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on ServerHub Test?

Procedural map on ServerHub Test, made by the game.

Connect

How do you get onto ServerHub Test?

Open the console in Rust with F1 after starting the game, then type client.connect 103.100.211.184:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.