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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,784online PAX66,602playing OCC3,516with players WIPED 3H198
MODModded traffic
Callsign

RDL15318=

Redline

Online 103.1.214.42:28025 checked 8m ago

moddedcarbonpve
Clearance · join
Players now 0/ 30 0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:20 UTC27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016NA · no group limit · biweekly · 253 on average [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 104/2000
  2. 02MOD
    Callsign BRT016EU · no group limit · biweekly · 242 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 172/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 107 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 33/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 58 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 102/200
  5. 05MOD
    Callsign RLC015groups of 30+ · monthly · 54 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 15/300
  6. 06MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 50 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 60/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Redline appear in Rust Tracker lists and filters?

On Rust Tracker, Redline sits in these lists: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that Redline is listed under?

These tags are published by Redline for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166601 (Build): This server runs game build 166601; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Redline on wipe day?

The average peak across recent wipes: 3 players. The peak on the latest wipe came 25 hours after it.

When does Redline wipe?

The record holds too few of Redline's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 27 days 3 hours.

Location and Status

Is Redline up, and how does its uptime hold?

Redline is up and online at this moment. By its own uptime figure, the last restart was roughly 7 days 5 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 30 September 2026.

Which Rust version is confirmed on Redline?

Rust network protocol 2634 and build 166601 is the build on Redline; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Redline?

Average server fps over the last 48 hours: 110, with a low of 95. Peak entity count: 69,963, covering buildings, deployables and all else in the world. Peak memory use: 3,456 MB. A climbing entity count and low fps are what register as lag for players.

Which location is Redline in?

Region: none published by Redline. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 103.1.214.42:28025.

Player Count

Is Redline busy?

Redline is at 0 players, capacity 30. Across the past seven days, 0 players on average.

Where does Redline sit in the server rankings?

Seven-day player hours put Redline at #15,318, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Redline?

The name of Redline carries no gather rate. The game's default applies: groups can have up to 8 players. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

What map is Redline on?

Generated by the game from seed 648252, the procedural map on Redline measures 3,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join Redline?

To connect: start Rust, press F1, enter client.connect 103.1.214.42:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166601,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players Capacity: 30 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166601
Build This server runs game build 166601.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.