LCL15147=
[Local Server] All Welcome
Online 103.1.213.78:28065 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 636/675
-
02COMPlayers 485/525
-
03COMPlayers 59/250
-
04COMPlayers 36/250
-
05COMPlayers 138/200
-
06COMPlayers 255/300
Quick answers
From the figures on this page.
Tags
Where does [Local Server] All Welcome appear in Rust Tracker lists and filters?
These Rust Tracker lists carry [Local Server] All Welcome: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that [Local Server] All Welcome is listed under?
Listed for the server browser to read, [Local Server] All Welcome publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for [Local Server] All Welcome?
[Local Server] All Welcome's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 26 days 21 hours.
Location and Status
Is [Local Server] All Welcome up, and how does its uptime hold?
[Local Server] All Welcome is up and online at this moment. About 12 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 1 October 2026.
What Rust version is [Local Server] All Welcome on?
Confirmed for [Local Server] All Welcome: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.
Is [Local Server] All Welcome holding performance?
Average server fps over the last 48 hours: 30, with a low of 29. Buildings, deployables and the rest of the world took it to a maximum of 94,688 entities. It drew as much as 2,549 MB of memory. A climbing entity count and low fps are what register as lag for players.
Where does [Local Server] All Welcome sit?
Region: none published by [Local Server] All Welcome. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 103.1.213.78:28065.
Player Count
What is the player count on [Local Server] All Welcome?
Slots 50; players on board 0: that is [Local Server] All Welcome now. Seven-day average 0 players; peak 1.
How does [Local Server] All Welcome compare in the rankings?
Top 68% of all ranked servers, and #15,147 on seven-day player hours: [Local Server] All Welcome.
Settings
Which settings and rules are confirmed on [Local Server] All Welcome?
Nothing in [Local Server] All Welcome's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
Which map is confirmed for [Local Server] All Welcome?
Generated by the game from seed 1829117656, the procedural map on [Local Server] All Welcome measures 4,000. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
How do you get onto [Local Server] All Welcome?
Open the console in Rust with F1 after starting the game, then type client.connect 103.1.213.78:28065. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.