TST13182
My Rust Server_test
Offline 102.135.145.218:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 13:10 UTC35d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 168/250
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02COMPlayers 121/200
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03COMPlayers 17/250
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04COMPlayers 15/250
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05COMPlayers 17/100
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06COMPlayers 25/200
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show My Rust Server_test?
These Rust Tracker lists carry My Rust Server_test: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on My Rust Server_test?
The game's server browser reads these tags from My Rust Server_test: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on My Rust Server_test when wipe day lands?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.
On what schedule does My Rust Server_test wipe?
My Rust Server_test's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 35 days 13 hours since this world was made.
Server Details
How reliable is My Rust Server_test, and is it online now?
Offline: My Rust Server_test confirmed offline, last seen 35 days 12 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 23 September 2026.
What Rust version is My Rust Server_test on?
Confirmed for My Rust Server_test: Rust network protocol 2633 and build 165217, Windows. Steam updates it for you; your game must share the protocol to join.
Where does My Rust Server_test sit?
Nothing on region from My Rust Server_test; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 102.135.145.218:28015.
Player Count
Is My Rust Server_test busy?
Offline now for My Rust Server_test, last seen 35 days 12 hours ago.
What rank does My Rust Server_test carry among Rust servers?
On player hours over seven days, My Rust Server_test ranks #13,182, inside the top 61% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on My Rust Server_test?
Nothing in My Rust Server_test's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
What map is My Rust Server_test on?
A procedural map runs on My Rust Server_test, generated by the game.
How to Join
How do you get onto My Rust Server_test?
To connect: start Rust, press F1, enter client.connect 102.135.145.218:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.