DVE15269
Dev Test 10x
Offline 102.132.245.88:27915 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:07 UTC FW28d ago | 1 | – | running | 0 |
| Thu 24 Sep, 18:04 UTC35d ago | 1 | – | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 439/500
-
02MODPlayers 175/200
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03MODPlayers 132/200
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04MODPlayers 246/400
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05MODPlayers 102/150
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06MODPlayers 12/150
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Dev Test 10x?
On Rust Tracker, Dev Test 10x sits in these lists: 10x Rust servers, tracked and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Gather rate: 10x.
How should you read the tags on Dev Test 10x?
Listed for the server browser to read, Dev Test 10x publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168864 (Build): This server runs game build 168864; ptnone (Networking): Layer 'none' carries the network; $rfra (Region code): Region code: fra; ^z (Modded): Under Modded: the game is changed by plugins or settings; stok (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on Dev Test 10x on wipe day?
The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for Dev Test 10x?
The record holds too few of Dev Test 10x's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 28 days 3 hours since this world was made.
Location and Status
Is Dev Test 10x up, and how does its uptime hold?
Tracking shows Dev Test 10x offline as of now, last seen 5 days 3 hours ago. 50 of 168 hours up over the last 7 full days: 30% uptime. Rust Tracker logged it first on 24 September 2026.
Which Rust version is confirmed on Dev Test 10x?
Rust network protocol 2635 and build 168864 on Linux is what Dev Test 10x runs. Steam updates it for you; your game must share the protocol to join.
What location is Dev Test 10x hosted in?
Region: none published by Dev Test 10x, region code fra. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 102.132.245.88:27915.
Player Count
How many players are on Dev Test 10x right now?
Offline now for Dev Test 10x, last seen 5 days 3 hours ago. Across the past seven days, 0 players on average.
What rank does Dev Test 10x carry among Rust servers?
Top 68% of all ranked servers, and #15,269 on seven-day player hours: Dev Test 10x.
Settings
Which settings and rules are confirmed on Dev Test 10x?
10x gather is what Dev Test 10x runs, going by its name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. On: VAC, Valve's anti-cheat.
Which map is confirmed for Dev Test 10x?
Generated by the game: the procedural map on Dev Test 10x.
How to Join
What is the way to join Dev Test 10x?
To connect: start Rust, press F1, enter client.connect 102.132.245.88:27915 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as gmrust,ptnone,cs168864,$rfra,ts8,^z,mp1,v2635,stok,ts8
Game
gmrust
mp1
ts8
v2635
cs168864
ptnone
$rfra
Mods and access
^z
Other
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.