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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,642online PAX38,888playing OCC2,942with players WIPED 3H71
COMCommunity traffic
Callsign

DCK16036

DuckFarm

Offline 1.20.187.73:28015 checked 26d ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,036top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 12:31 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 530 on average Rusty Moose |EU Mondays|
    Players 237/300
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 329 on average Rustoria.co - EU Main
    Players 16/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 327 on average Rusty Moose |EU Main|
    Players 30/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 117/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 47/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 52/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does DuckFarm appear in Rust Tracker lists and filters?

These Rust Tracker lists carry DuckFarm: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that DuckFarm is listed under?

These tags are published by DuckFarm for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on DuckFarm when wipe day lands?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for DuckFarm?

Too few wipes on record for DuckFarm to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 26 days 9 hours.

Location and Status

What is the uptime on DuckFarm, and is it online?

Offline: DuckFarm confirmed offline, last seen 26 days 6 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 1 October 2026.

Which Rust build is DuckFarm running?

Rust network protocol 2634 and build 166494 on Linux is what DuckFarm runs. The same protocol is required to join, and Steam updates it for you.

Where does DuckFarm sit?

Region: none published by DuckFarm. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 1.20.187.73:28015.

Population

Is DuckFarm busy?

Offline now for DuckFarm, last seen 26 days 6 hours ago.

What rank does DuckFarm carry among Rust servers?

Top 69% of all ranked servers, and #16,036 on seven-day player hours: DuckFarm.

Map and Rules

Which settings and rules are confirmed on DuckFarm?

No gather rate appears in DuckFarm's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for DuckFarm?

Procedural map on DuckFarm, made by the game.

Connect

Which steps join DuckFarm?

Open the console in Rust with F1 after starting the game, then type client.connect 1.20.187.73:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players Slots: 50.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build This server runs game build 166494.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.