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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,630online PAX46,342playing OCC3,160with players WIPED 3H94
COMCommunity traffic
Callsign

MTT15863

MITTENZONLY

Offline 1.147.93.99:28015 checked 17d ago

Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,863top 72%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct11 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 05:05 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 536 on average Rusty Moose |EU Mondays|
    Players 434/475
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 226/225
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 318 on average Rustoria.co - EU Main
    Players 27/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 317 on average Rusty Moose |EU Main|
    Players 30/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 276 on average Rustoria.co - EU East Medium
    Players 139/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 265 on average Rustafied.com - EU Friday
    Players 46/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show MITTENZONLY?

On Rust Tracker, MITTENZONLY sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on MITTENZONLY?

The game's server browser reads these tags from MITTENZONLY: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): Build: 167058; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on MITTENZONLY on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for MITTENZONLY?

The record holds too few of MITTENZONLY's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 24 days 3 hours since this world was made.

Location and Status

What is the uptime on MITTENZONLY, and is it online?

Tracking shows MITTENZONLY offline as of now, last seen 17 days 17 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 1 October 2026.

What Rust version is MITTENZONLY on?

Rust network protocol 2634 and build 167058 is the build on MITTENZONLY; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Which location is MITTENZONLY in?

Region: none published by MITTENZONLY. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 1.147.93.99:28015.

Population

How many players are on MITTENZONLY right now?

Offline now for MITTENZONLY, last seen 17 days 17 hours ago.

Where does MITTENZONLY sit in the server rankings?

Seven-day player hours put MITTENZONLY at #15,863, within the top 72% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on MITTENZONLY?

No gather rate appears in MITTENZONLY's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is confirmed for MITTENZONLY?

Generated by the game: the procedural map on MITTENZONLY.

How to Join

What is the way to join MITTENZONLY?

Open the console in Rust with F1 after starting the game, then type client.connect 1.147.93.99:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp1
Max players 1 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167058
Build Build: 167058.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.